EDIT: Thank you for the overwhelmingly positive response! Seriously you all are the greatest. Thank you for your advice, your offers of assistance, and everything else.
Right now, tentatively, I'm thinking that I'll start a group for NuzRooke Sun and those who join the production team will be a part of that group. I think what I'd like, is for it to be an opportunity for a group project, rather than just my own. I would actually really love to do that - so that anyone who'd like to try working on a comic can get the experience, or show off their artwork, or even just try new things without repercussions in their own work. I think if that becomes NuzRooke Sun's focus, it'll become more than just a sequel to NuzRooke, but become something more meaningful. ^u^
For now, I think that starting the comic will wait until after I finish doing Dear Dragon, so that I'm working on two comics at a time. Dear Dragon won't take too much longer, since it's so simple to draw and I work at a relatively fast clip with it. But once that's finished, I'll gather everyone I talked to here, and we can make a gameplan to make an awesome comic.
This is just sending out a call in case anyone is interested.
So - I've been planning, for a while, to do a NuzRooke sequel of some sort. I recently finished a playthrough of Sun that I believe will become the story of the sequel. I had plenty of great characters who I loved in the game, so I'm excited to start the project eventually.
One of the reasons why I haven't
started it yet...I don't know. I love NuzRooke a lot, and sometime I wonder if a sequel would be superfluous. Like, I love the ending of NuzRooke, I love the story in its completion. It doesn't need
a sequel. Really, the main reason I even considered doing a sequel was because I knew you guys
would like it. XD
Another thing is time. I'm working on Dragontry as my main comic project, Dear Dragon helps me bounce between it and feel productive, and then I have a handful of commission pieces I'm working on at any time. Add that to my endless stream of art projects for my university classes, and art wise, I really don't have much creative juice or creative time to spare.
And then, a bit of a silly worry, but one that strikes home to me as a storyteller, is I worry that doing the sequel would put myself further in NuzRooke's shadow. I mean...the story that I truly love and want to share the most, the one that means
something to me, is Dragontry. So I want people to love it just as much as I do. And I fear that if I start doing NuzRooke's sequel, then people will love it more than Dragontry, and Dragontry and myself as an original storyteller will end up in NuzRooke's shadow. And I don't want that. I want Dragontry to shine as its own, unique thing. ^^
These are some things I've been wondering about.
Now, because I'm doing NuzRooke Sun for your sake - I wonder - if any of you would like
to help me make it happen?
When I did NuzRooke the first time, due to extenuating circumstances in my life, I sent out the call for the help of colorists and background artists, who then made NuzRooke so much better than I ever imagined it would be. There is no time crunch this time, like before, but I'd like to send out the same call, if only if it will help make NuzRooke Sun that much more likely to happen.
I'd like to invite anyone who might be interested in helping me create NuzRooke Sun, and be a part of Team NuzRooke? We'd all work together on the pages, you'd get early access to the story, and you'd help with either coloring characters or painting backgrounds. Those that join Team NuzRooke will also get their artwork showcased and advertised - I could even start a new account that we could all share to make NuzRooke Sun it's own thing.
Is there any of you would be interested in such a team endeavor?Tl;dr In order to make NuzRooke Sun the comic more likely to happen, would anyone like to join a team of artists to color and do backgrounds for it?